2023 - 2024 MASTERPIECE Season

When Art Meets STEM, Sparks Ignite Innovation.

Robot Game

Robot Game Missions

The task of the robot is to solve as many missions as possible within 2.5 minutes on the challenge mat autonomously to collect points.

Innovation

FLL Innovation Project

Teams will imagine and innovate new ways to create and communicate art across the globe. Use your imagination to re-think the world of arts!

Solvers of X&Y (52736) -- Innovation

RoboShade β€” An Interactive Robot Arm for Shadow Puppet Show

To bridge the gap between STEM and the arts, Solvers of X&Y developed an innovative educational tool that combines technology with artistic expression through the traditional art of shadow puppetry. From motor selection and torque analysis to 3D modeling in SolidWorks and physics simulations in Blender, this team showcased exceptional teamwork and the impressive capabilities of young students developed through rigorous training on the FLL platformβ€”culminating in their Kickstarter campaign.

Robot Game

Introducing Octa-Master!

Meet Octa-Masterβ€”a compact and versatile Spike Prime robot capable of managing 8 outputs with just 2 motors, all powered by Python coding. This project represents the culmination of lessons learned over previous seasons. In our first transition from EV3 to Spike Prime, our student coding team made an extraordinary contribution by developing a complete Python library, setting a new standard for innovation and teamwork.

Details

Awards

Solvers of Infinity (52777) -- Innovation

VisionGame β€” Next Gen Video Game Control Using Hand Gestures

Recognizing the growing gap between rapid technological advancements and traditional education systems, Solvers of Infinity created an interactive educational video game system powered by cutting-edge computer vision technology, specifically OpenCV. This innovation allows players to control video games through hand gestures. Building on this foundation, the team integrated AI functionality into a classic rock-paper-scissors game using the same approach. This project showcases how young learners can apply advanced technology to enhance everyday experiences and bridge the gap between learning and innovation.

Details

Awards

Robot Game

Our First Spike Prime Robot!

After three years of building robots with EV3, the team transitioned to Spike Prime, unlocking the exciting features of the new system. Inspired by their senior team, Solvers of X&Y, these young builders and technicians embraced Python to program their robot. Their feedback highlighted the benefits of the switch, including easier construction and more precise control, confirming the move to Spike Prime as a step in the right direction.

Details

Awards

Innovisioneers (55482) -- Innovation

Low-Cost Touch Pad β€” An Interactive Projection Mapping Toolkit with Arduino

It’s time for Girl Power to shine again! In this Masterpiece season, the all-girl team developed an interdisciplinary project merging arts with STEM. Their innovative creation features a low-cost touchpad made with copper tape on any surface, powered by Arduino. Using Python and OpenCV, the team programmed a projection mapping tool, TouchDesigner, unlocking new possibilities for artistic expression through affordable technology. This groundbreaking project redefines the boundaries of creativity and innovation. Girls rock!

Details

Awards

Robot Game

Our First Spike Prime Robot!

After three years of building robots with EV3, the team transitioned to Spike Prime, unlocking the exciting features of the new system. Inspired by their senior team, Solvers of X&Y, these young builders and technicians embraced Python to program their robot. Their feedback highlighted the benefits of the switch, including easier construction and more precise control, confirming the move to Spike Prime as a step in the right direction.

Details

Awards